Ruapuna Park 2012 for Assetto Corsa a NeelJ by Rainmaker
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This 3D-track was made by Hugh Jarse. It was converted and enhanced by NeelJ for gMotor2 simulations. The Assetto Corsa conversion was done by Rainmaker.


Features:
-22 pit boxes
-AI (pit and fast lane)
-Cameras
-Trackmap
-AC road and grass shader
-correct day light representation
-hot lapping function
-support for time attack mode


Known Issues:
-since the AC update v1.2 the AI is too aggressiv for this track

Thanks to:
Hugh Jarse
NeelJ

v1.3
BIG UPDATE of all tracks for AC v1.3!

general improvements to all tracks:
-fixed some double keys (like pit/wall or pit/road)
-fixed and edited cams
-made reverb optional (if track had one)
-added support for time attack mode (if track did not had it already)
-further optimized ai for some tracks
-checked all tracks for the correct fuel consumption
-changed shader and normals for the spectators
-smaller changes of materials, shaders and objects
-added new start cameras


If you like it you can send a donation here:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RRGJ6TV8PFL8Q


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From the GTR2 Read Me:

Original circuit for Rfactor by Hugh Jarse
Conversion, editing and graphic update by Neel Jani,
I thank Hugh Jarse for authorizations granted.
Converted to PNG V3 'From my version GTR2 (V1.0)
For more information! Thank you to read the original credit files in the archive of the circuit.
For the update of the circuit and some of the new objects (3D) One or more texture were created with images of CGTEXTURE.COM. These images can not be redistributed by default, please visit www.cgtextures.com for more information.

Maximum car 42,

thank you;
SimBin for GTR2
SimGarage 3DSIMED
Photoshop CS5
Google Sketchup
Contact;
Alaindavid57@hotmail.com
http://neel-jani-track.xooit.fr/portal.php
Good fun,
Neel Jani
